Greetings, Adventurers new and old! This compendium is intended to be a reference resource for you as you navigate the campaign. I wish I’d had something like this when I joined, so I wanted to make sure no one else went without.
If you’ve gotten this far, you’ve registered and been approved to access this document with three-factor authentication. This compendium cannot be downloaded or copied. Do not share any information contained here with anyone who does not also have the same security credentials. Remember, the safety of Wonders and magic-carriers is in your hands.
This compendium contains:
- Definition of terms commonly used in the campaign
- Overviews of different types of Wonders, magic-carriers, and magic use
- A Singular Magics bonus scene and a Wonderfall short story at the end!
This compendium is a work in progress, with only the knowledge we characters had at the end of Seer, so some entries may appear unfinished or lacking significant data learned in later books.
Thanks,
Cal Steadham

